Happy New Year

This has gone unused for a while, hasn't it?

I don't think there is a single soul who's subscribed to this blog and isn't also following me elsewhere, but if you're in that part of the Venn Diagram, then, well, that's awesome, and Happy New Year to you, too!

2025 was not fun. There were some pretty high highs, but mostly it was a slog and it has had its toll on me, mentally, which I haven't yet completely recovered from. Even still, there was growth throughout the struggle. I can only hope things get better through 2026, for all of us.

I haven't actually made a blog post about it like I have with Murder for Dessert, but I made another game for Ludum Dare back in October, together with Fupi and Brenonerb, Skeledaddler!, also Fupi worked a little more on it afterwards, and a few days ago, he published the post-jam version on Newgrounds, where it's gotten featured and almost 2K views at the time of writing, which is pretty cool and exciting.

To whom it may concern I am. Working on stuff. I have lots on my backlog, and lots to get done. One such project is to completely revamp this site. I've made some good progress, though I started that all the way back in August. I also have quite a few drafts in progress for more posts on this blog.

One of the things I worked on recently which I feel good about, and have actually been making good use out of is my Neovim plugin, interactive.nvim. I've also been letting some ideas stir in my brain, such as an online competitive match-3. I'm actually kind of excited about this concept.

All in all, I've been pretty badly burnt out for the past few months, college has left me reeling, and I'm not sure how I'm going to pick up the pace and get back to doing stuff, and I'm sure I'm not the only one who has been left feeling this way.

Well, it's pretty late now, I should be wrapping this up. Goodnight, and hopefully things start looking up!

💙